Template:KV Parentname: Difference between revisions
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{{ScrollBox|title=Parentname| | {{ScrollBox|title=Parentname| | ||
{{KV|Parent|targetname|Specifies a [[Entity Hierarchy (parenting)|movement parent]]. An entity will maintain its initial offset from its parent. {{#if: {{{vphystip|}}} | {{tip|Parenting has no effect on [[VPhysics]] entities. Use a [[phys_constraint]] instead.}} }} {{#if: {{{triggerwarning|}}} | {{warning|If a trigger does not start out with a parent but rather is assigned one dynamically, choose another entity and add it here as a dummy. Otherwise the trigger will stop colliding properly when it gets its real parent.}} }} {{#if: {{{cswarning|}}} | {{warning|{{ | {{KV|Parent|targetname|Specifies a [[Entity Hierarchy (parenting)|movement parent]]. An entity will maintain its initial offset from its parent. {{#if: {{{vphystip|}}} | {{tip|Parenting has no effect on [[VPhysics]] entities. Use a [[phys_constraint]] instead.}} }} {{#if: {{{triggerwarning|}}} | {{warning|If a trigger does not start out with a parent but rather is assigned one dynamically, choose another entity and add it here as a dummy. Otherwise the trigger will stop colliding properly when it gets its real parent.}} }} {{#if: {{{cswarning|}}} | {{warning|In {{game link|Counter-Strike: Source}}, [[Counter-Strike Source Entity Overview#Counter-Strike Round Restarts|parenting this entity to another can break your map]].}} }} }} | ||
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Revision as of 04:35, 13 August 2011
Parentname:
- Parent ([todo internal name (i)]) <targetname>
- Specifies a movement parent. An entity will maintain its initial offset from its parent.
There are three extra bits you can add to this template:
vphystip
(can't parent vphys objects)triggerwarning
(provide a dummy parent for map init)cswarning
(Counter-Strike: Source round restart oddness)