Template:KV Parentname

From Valve Developer Community
Jump to: navigation, search
English (en)
Note.pngNote:This template is deprecated. For new entity pages, please use Template:KV BaseEntity instead.
Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.

There are three extra bits you can add to this template:

  • vphystip (can't parent vphys objects)
  • triggerwarning (provide a dummy parent for map init)
  • cswarning (Counter-Strike: Source round restart oddness)