Game scavenge progress display: Difference between revisions

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{{l4d2 point|game_scavenge_progress_display}} It is an entity that displays the number of scavenge items successfully filled by survivors.
{{l4d2 point|game_scavenge_progress_display}} It displays the number of scavenge items successfully filled by survivors.
{{stub}}


==KeyValues==
== Keyvalues ==
{{KV|Max|float|Number of items to collect.}}
{{KV Targetname}}
{{KV Targetname}}
*{{ScrollBox|title=Max|
; Max <code><float></code>
: Number of items to collect.
}}


==Inputs==
== Inputs ==
{{IO|TurnOn|Turn the display on.}}
{{IO|TurnOff|Turn the display off.}}
{{IO|SetTotalItems|Set the target (or total) number of scavenge itmes.|param=integer}}
{{I Targetname}}
{{I Targetname}}
*{{ScrollBox|title=ScavengeProgressDisplay|
; TurnOn
: Turn the display on.
; TurnOff
: Turn the display off.
; SetTotalItems <code><integer></code>
: Set the target (or total) number of scavenge itmes.
}}


==Outputs==
== Outputs ==
{{O Targetname}}
{{O Targetname}}
==See also==
==External links==
[[category:Left 4 Dead 2]]

Revision as of 04:23, 12 August 2011

Template:L4d2 point It displays the number of scavenge items successfully filled by survivors.

Keyvalues

Max ([todo internal name (i)]) <float>
Number of items to collect.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

TurnOn
Turn the display on.
TurnOff
Turn the display off.
SetTotalItems <integerRedirectInput/integer>
Set the target (or total) number of scavenge itmes.


Outputs