Logic branch: Difference between revisions
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Note:Values greater than 1 are treated as 0.
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{{base point|logic_branch|sprite=1}} It tests a [[boolean]] value and fires an [[output]] based on whether the value is true (one) or false (zero). Use this [[entity]] to branch between two potential sets of events. | |||
{{base point|logic_branch}} It tests a [[boolean]] value and fires an [[output]] based on whether the value is true (one) or false (zero). Use this [[entity]] to branch between two potential sets of events. | |||
{{note|Values greater than 1 are treated as 0.}} | {{note|Values greater than 1 are treated as 0.}} | ||
{{clr}} | {{clr}} |
Revision as of 17:29, 30 July 2011
Template:Base point It tests a boolean value and fires an output based on whether the value is true (one) or false (zero). Use this entity to branch between two potential sets of events.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SetValue <boolean >
- Set the boolean value without performing the comparison. Use this to hold a value for a future test.
- SetValueTest <boolean >
- Set the boolean value and test it, firing OnTrue or OnFalse based on the new value.
- Toggle
- Toggle the boolean value between true and false.
- ToggleTest
- Toggle the boolean value and tests it, firing OnTrue or OnFalse based on the new value.
- Test
- Test the input value and fire OnTrue or OnFalse based on the value.
Outputs
- OnTrue <boolean >
- Fired when the input value is true (nonzero). (!activator is the activator)
- OnFalse <boolean >
- Fired when the input value is false (zero). (!activator is the activator)