$emissiveblend: Difference between revisions
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Note:The only example of this is in
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$emissiveBlendScrollVector <[[float]] [[float]]> //Example [0.11 0.124]? | $emissiveBlendScrollVector <[[float]] [[float]]> //Example [0.11 0.124]? | ||
} | } | ||
[[Category:List of Shader Parameters|E]] |
Revision as of 17:07, 10 July 2011
$emissiveblend
is a material effect.

episodic/materials/models/vortigaunt/vortigaunt_blue.vmt
found in the 'source2007 shared.gcf'.WorldTwoTextureBlend { $emissiveBlendEnabled <bool> // Enables effect $emissiveBlendTexture <texture> //Points to a phong exponent texture? $emissiveBlendBaseTexture <texture> $emissiveBlendFlowTexture <texture> $emissiveBlendTint <RGB> //RGB 0-1 $emissiveBlendScrollVector <float float> //Example [0.11 0.124]? }