City17 Episode 1: Difference between revisions
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{{ModStatus|engine=Source|game=Episode One|mode=sp|status=closed beta}} | {{ModStatus|engine=Source|game=Episode One|mode=sp|status=closed beta}} | ||
{{HL2}} A new mod for [[Half-Life 2]] being created by Gear. | {{HL2}} A new mod for [[Half-Life 2]] being created by Gear. | ||
{{TOC|left}} | {{TOC|left}} | ||
{| bgcolor="#f7f8ff" align="left" cellpadding="5" cellspacing="0" border="1" style="font-size: 95%; border: #cccccc solid 1px; border-collapse: collapse;" | {| bgcolor="#f7f8ff" align="left" cellpadding="5" cellspacing="0" border="1" style="font-size: 95%; border: #cccccc solid 1px; border-collapse: collapse;" | ||
|- bgcolor="# | |- bgcolor="#222" | ||
! System Requirements | ! System Requirements | ||
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{{clr}} | {{clr}} | ||
== Overview == | == Overview == | ||
City17 aims to bring the player a Rebel perspective of the Half-Life 2 Universe. From the City Streets to the Canals, City17 Ventures through the Episode 1 timeline. | City17 aims to bring the player a Rebel perspective of the Half-Life 2 Universe. From the City Streets to the Canals, City17 Ventures through the Episode 1 timeline. | ||
== Features == | == Features == | ||
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''All features capable of running on a Mid-Range PC and beyond.'' | ''All features capable of running on a Mid-Range PC and beyond.'' | ||
== Updates == | == Updates == | ||
To find the latest updates on City 17, you can view our [http://geardev.wordpress.com/ Website], or check the old [http://developer.valvesoftware.com/wiki/Talk:City17_Episode_1#MOD_Progress update log here]. | To find the latest updates on City 17, you can view our [http://geardev.wordpress.com/ Website], or check the old [http://developer.valvesoftware.com/wiki/Talk:City17_Episode_1#MOD_Progress update log here]. | ||
== Screenshots == | == Screenshots == | ||
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[[Image:C17 city day 01a0002.jpg|thumb|left]] | [[Image:C17 city day 01a0002.jpg|thumb|left]] | ||
{{clr}} | {{clr}} | ||
== Website/contacts == | == Website/contacts == |
Revision as of 07:19, 8 July 2011
This single-player mod for Episode One is currently in closed beta development.
A new mod for Half-Life 2 being created by Gear.
System Requirements | |
---|---|
Title | City17: Episode 1 |
Developer | Gear |
Planned Release | |
Genre | Action game |
Mode | Singleplayer & Multiplayer |
Ratings | ESRB: Mature 17+ (M) |
Platform | PC |
Requirements |
|
Overview
City17 aims to bring the player a Rebel perspective of the Half-Life 2 Universe. From the City Streets to the Canals, City17 Ventures through the Episode 1 timeline.
Features
- Volumetric Lighting with smaller features included:
- God Rays for sun effects against Geometry.
- Light shafts generated by any light source when casted into a dark exterior or Interior.
- Planned features to work without the need of DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.
- Dynamic Lighting, including scalable lighting at realtime, with proper occlusion, and realtime shadowing.
- SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' Times.
- Improved AI, resulting in more realistic battles, and smarter Opponents.
All features capable of running on a Mid-Range PC and beyond.
Updates
To find the latest updates on City 17, you can view our Website, or check the old update log here.