Talk:Single-Player Mapping Tips: Difference between revisions

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: I do have a semi-functioning mini-mod for [[MINERVA|Metastasis]], though, and I'll try and finish the 'skeleton' and upload it here at some point soon. Hope that helps! --[[User:Cargo Cult|Cargo Cult]] 16:23, 1 Aug 2005 (PDT)
: I do have a semi-functioning mini-mod for [[MINERVA|Metastasis]], though, and I'll try and finish the 'skeleton' and upload it here at some point soon. Hope that helps! --[[User:Cargo Cult|Cargo Cult]] 16:23, 1 Aug 2005 (PDT)


: Thanks, that would certainly help --[[User:InvaderZim|InvaderZim]] 10:27, 6 Aug 2005 (PDT)
: Thanks, that would certainly help --[[User:InvaderZim|InvaderZim]]

Revision as of 15:23, 6 August 2005

I'd like to see more on AI usage, but then I would wouldn't I? --TomEdwards 08:01, 12 Jul 2005 (PDT)

I might add some more, fairly generalised AI stuff, but I think the first task may be to put a lot of the tips into sub-categories with headings to tidy things up. Oh, and many thanks for the excellent additions, Mr. Johnsto! :-] --Cargo Cult 08:06, 12 Jul 2005 (PDT)
Added some sub-headings. Reckon they're about right? --Cargo Cult 09:53, 12 Jul 2005 (PDT)

single player mod

i dont think its explained anywhere how to build these levels into a single player mod, i tried to find one but cant, anyone know what you do? something about maplist.txt i think

when i click 'new game' on my mod its a blank menu and help would be apreciated

Building a no-code single-player 'mod' seems to be a bit of a black art at the moment - all the single-player maps I've seen so far have had to be unzipped into hl2/maps/ instead of having a nice folder to place in SourceMods.
I do have a semi-functioning mini-mod for Metastasis, though, and I'll try and finish the 'skeleton' and upload it here at some point soon. Hope that helps! --Cargo Cult 16:23, 1 Aug 2005 (PDT)
Thanks, that would certainly help --InvaderZim