Logic scene list manager: Difference between revisions

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==Outputs==
==Outputs==
* {{O Targetname}}
* {{O Targetname}}
[[Category:Half-Life 2: Episode One Entities]]
[[Category:Half-Life 2: Episode One Entities]]
[[Category:Choreography]]

Revision as of 07:45, 13 June 2011

Template:Wrongtitle

Entity Description

Logic scene list manager.png

Manages a list of logic_choreographed_scene entities. Store choreo scenes in them in order that they will be played by other inputs. Whenever a scene plays, the manager will remove all scenes before that one in the list. The name of another logic_scene_list_manager can be entered in a slot instead of an invididual scene, which will cause all scenes in that manager to be removed when a later scene in this list is played.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • scene0-15
The name of a logic_choreographed_scene, or logic_scene_list_manager.

Inputs

  • Shutdown
Remove the manager and all scenes referenced by it (and all scenes referenced by logic_scene_list_manager's embedded in this one).

Outputs