Weapon striderbuster: Difference between revisions
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Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
Note:Page left for viewable history, content moved to prop_physics
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: The strider buster has been shattered by Hunters ({{todo|Or other NPCs?}}) | : The strider buster has been shattered by Hunters ({{todo|Or other NPCs?}}) | ||
{{O BasePropPhysics}} | {{O BasePropPhysics}} | ||
[[Category:Weapons]] |
Revision as of 05:34, 13 June 2011
Template:Ep2 point It is a sticky bomb designed to be launched at Striders with the Gravity Gun. After attaching to the strider, it must be detonated with a conventional weapon.
Keyvalues
- Dud Bomb
<bool>
- This strider buster is not armed. Used to create training busters.

Flags
Note:Page left for viewable history, content moved to prop_physics
- Don't use game_weapon_manager
Inputs
ExplodeIn <float>
- Bomb should explode in this many seconds.

Outputs
OnAttachToStrider
- The strider buster has successfully attached to a strider.
OnDetonate
- The strider buster has detonated.
OnShatter
- The strider buster has shattered without detonating.
OnShotDown
- The strider buster has been shattered by Hunters (Todo: Or other NPCs?)
