Weapon bazooka: Difference between revisions

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(Added Category: Weapons)
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* +attack will fire a rocket if its deployed.
* +attack will fire a rocket if its deployed.
* +attack2 will deploy the bazooka.
* +attack2 will deploy the bazooka.
[[Category:Weapons]]


== Other information ==
== Other information ==

Revision as of 03:39, 13 June 2011

The Allied bazooka deployed

Template:Dods point

Weapon statistics

Recoil Low
Damage Very high
Accuracy High, with gravity drop
Range Very high
Rate of fire Very low

Attack modes

  • +attack will fire a rocket if its deployed.
  • +attack2 will deploy the bazooka.

Other information

  • The bazooka can only be fired if its deployed.
  • The bazooka will automatically re-deploy after firing and reloading if cl_autorezoom is set to 1.
  • Servers can limit the allied rocketeer by using this cvar mp_limit_allies_rocket X. where X is the maximum desired number of rocket players.

See also

External links