Template:I Targetname: Difference between revisions
		
		
		
		
		
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 (Added a warning about strings in function parameters)  | 
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{{ScrollBox|title=Targetname|  | {{ScrollBox|title=Targetname|  | ||
{{IO|Kill|Removes this entity from the world.}}  | |||
{{IO|KillHierarchy|Removes this entity and all its children from the world.}}  | |||
{{IO|AddOutput|Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.<br/>Format: <code><key> <value></code><br/>Format: <code><output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite></code>|param=string}}  | |||
{{IO|FireUser1|to=FireUser4|Fire the <code>OnUser</code> outputs; see [[User Inputs and Outputs]].}}  | |||
{{IO|Use|Same as a player invoking [[Use|+use]]; may not do anything. Can also be invoked by creating an output that does not specify an input.<br /> This input is not included in Valve's [[FGD]]s.|nofgd=1}}  | |||
{{IO|RunScriptFile|Execute a game script file from disk.|param=script|since=L4D2}}  | |||
;   | {{IO|RunScriptCode|Execute a string of script source code. {{warning|Never try to pass string parameters to a script function with this input. It will corrupt the [[VMF]] structure because of the nested quotation marks, which then must be removed manually with a text editor.}}|param=string|since=L4D2}}  | ||
}}<noinclude>[[Category:FGD Templates|T]]</noinclude>  | |||
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Revision as of 20:34, 7 June 2011
Targetname:
- Kill
 - Removes this entity from the world.
 
- KillHierarchy
 - Removes this entity and all its children from the world.
 
- AddOutput <string>
 - Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format:<key> <value>
Format:<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite> 
- FireUser1 to FireUser4
 - Fire the 
OnUseroutputs; see User Inputs and Outputs.