Npc combine advisor roaming: Difference between revisions
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Bug:This entity is defined in the FGD but not implemented by the engine. [todo tested in ?]
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Stoopdapoop (talk | contribs) (This thing can't spawn, there's no way to get a screenshot. Plus, there's already a screenshot of a regular old advisor) |
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Revision as of 18:02, 31 May 2011


Advisor, as seen in Episode Two
Entity Description
A Combine Advisor. It has multiple attacks that can be triggered by input or, possibly, AI. This particular entity appears in no released games, however, variants have appeared in the previous Half-Life games, such as npc_advisor, prop_dynamic, and generic_actor.
Note that, although this entity appears in the Portal 2 mapping tools, it will not spawn in the game. A theory is that this entity was left over from the Episode Three mapping tools, however, it has yet to be confirmed.