Trigger ping detector: Difference between revisions

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(Updated with data from the official portal2.fgd)
m (Re-arranged some fields)
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==Outputs==
==Outputs==
{{O Targetname}}
{{IO|OnOrangePlayerPinged|Fired when the orange player has pinged inside the trigger.}}
{{IO|OnOrangePlayerPinged|Fired when the orange player has pinged inside the trigger.}}
{{IO|OnBluePlayerPinged|Fired when the blue player has pinged inside the trigger.}}
{{IO|OnBluePlayerPinged|Fired when the blue player has pinged inside the trigger.}}
{{O Targetname}}


[[Category:Sensor Brush Entities]]
[[Category:Sensor Brush Entities]]

Revision as of 01:51, 13 May 2011

Template:Portal2 brush

A trigger that detects when the ping tool is used.

Entity description

Detects whether a player has pinged in its region.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

OnOrangePlayerPinged
Fired when the orange player has pinged inside the trigger.
OnBluePlayerPinged
Fired when the blue player has pinged inside the trigger.