Trigger ping detector: Difference between revisions
		
		
		
		
		
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|  (Created page with '{{portal2 brush|trigger_ping_detector}}  A trigger that detects when the ping tool is used.  {{stub}}  Category:Sensor Brush Entities') |  (Updated with data from the official portal2.fgd) | ||
| Line 3: | Line 3: | ||
| A trigger that detects when the ping tool is used. | A trigger that detects when the ping tool is used. | ||
| {{ | ==Entity description== | ||
| Detects whether a player has pinged in its region. | |||
| ==Keyvalues== | |||
| {{KV Targetname}} | |||
| ==Inputs== | |||
| {{I Targetname}} | |||
| ==Outputs== | |||
| {{O Targetname}} | |||
| {{IO|OnOrangePlayerPinged|Fired when the orange player has pinged inside the trigger.}} | |||
| {{IO|OnBluePlayerPinged|Fired when the blue player has pinged inside the trigger.}} | |||
| [[Category:Sensor Brush Entities]] | [[Category:Sensor Brush Entities]] | ||
Revision as of 02:42, 11 May 2011
A trigger that detects when the ping tool is used.
Entity description
Detects whether a player has pinged in its region.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnOrangePlayerPinged
- Fired when the orange player has pinged inside the trigger.
- OnBluePlayerPinged
- Fired when the blue player has pinged inside the trigger.