Trigger ping detector: Difference between revisions
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(Created page with '{{portal2 brush|trigger_ping_detector}} A trigger that detects when the ping tool is used. {{stub}} Category:Sensor Brush Entities') |
(Updated with data from the official portal2.fgd) |
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A trigger that detects when the ping tool is used. | A trigger that detects when the ping tool is used. | ||
{{ | ==Entity description== | ||
Detects whether a player has pinged in its region. | |||
==Keyvalues== | |||
{{KV Targetname}} | |||
==Inputs== | |||
{{I Targetname}} | |||
==Outputs== | |||
{{O Targetname}} | |||
{{IO|OnOrangePlayerPinged|Fired when the orange player has pinged inside the trigger.}} | |||
{{IO|OnBluePlayerPinged|Fired when the blue player has pinged inside the trigger.}} | |||
[[Category:Sensor Brush Entities]] | [[Category:Sensor Brush Entities]] |
Revision as of 02:42, 11 May 2011
A trigger that detects when the ping tool is used.
Entity description
Detects whether a player has pinged in its region.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnOrangePlayerPinged
- Fired when the orange player has pinged inside the trigger.
- OnBluePlayerPinged
- Fired when the blue player has pinged inside the trigger.