Game intro viewpoint: Difference between revisions
Jump to navigation
Jump to search
(formatted keyvalues) |
(Updated with data from tf-abs.fgd) |
||
Line 1: | Line 1: | ||
{{ | {{tf2 point|game_intro_viewpoint}} | ||
== Entity | == Entity description == | ||
This marks a viewpoint in the intro camera for [[Team Fortress 2]] players. | This marks a viewpoint in the intro camera for [[Team Fortress 2]] players. | ||
== Keyvalues == | ==Keyvalues== | ||
{{KV Angles}} | |||
{{KV|Team|choices|Team}} | |||
:* 0 : None (Shared) | :* 0 : None (Shared) | ||
:* 2 : Red | :* 2 : Red | ||
:* 3 : Blue | :* 3 : Blue | ||
{{KV|Step Number. Intro starts at 1.|integer}} | |||
{{KV|Time to spend here.|float}} | |||
{{KV|Game Event fire delay|float}} | |||
{{KV|Game Event data|integer}} | |||
{{KV|FOV|float}} | |||
Revision as of 01:27, 10 May 2011
game_intro_viewpoint
is a point entity available in Team Fortress 2.
Entity description
This marks a viewpoint in the intro camera for Team Fortress 2 players.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Team ([todo internal name (i)]) <choices>
- Team
- 0 : None (Shared)
- 2 : Red
- 3 : Blue