Vgui neurotoxin countdown: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Updated entity data style for consistency)
Line 2: Line 2:


==Entity Description==
==Entity Description==
Neurotoxin Countdown
Neurotoxin Countdown. In Portal 1, the time to countdown (in seconds) is set by using the [[startneurotoxins]] ConCommand. In Portal 2, it is set with the countdown KeyValue.


==Keyvalues==
==Keyvalues==

Revision as of 05:15, 8 May 2011

Template:Portal series point

Entity Description

Neurotoxin Countdown. In Portal 1, the time to countdown (in seconds) is set by using the startneurotoxins ConCommand. In Portal 2, it is set with the countdown KeyValue.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Parentname:
Parent (parentname) <targetname>
Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
width ([todo internal name (i)]) <integer>
Width of the panel in units.
height ([todo internal name (i)]) <integer>
Height of the panel in units.

Inputs

Enable
Make slideshow visible.
Disable
Make slideshow invisible.

Outputs