Player Companion: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (major cleanup)
m (added a little)
Line 1: Line 1:
A player companion helps the player through the majority of the game. Examples include [[NPC]]s [[npc_alyx]] and [[npc_barney]]. Distinguished from a [[Player Ally]] who is a generic expendable character (such as a rebel) and assists the player only briefly.
A player companion helps the player through the majority of the game. Examples include [[NPC]]s [[npc_alyx]] and [[npc_barney]]. Distinguished from a [[Player Ally]] who is a generic expendable character (such as a rebel) and assists the player only briefly.


In some games a Player Companion is invincible; they may be knocked down or play pain animations but cannot actually die. In other cases the Companion has signifiantly more haelth than normal, but can still die, resulting in a game over.
{{stub}}
{{stub}}
[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 14:20, 19 March 2011

A player companion helps the player through the majority of the game. Examples include NPCs npc_alyx and npc_barney. Distinguished from a Player Ally who is a generic expendable character (such as a rebel) and assists the player only briefly.

In some games a Player Companion is invincible; they may be knocked down or play pain animations but cannot actually die. In other cases the Companion has signifiantly more haelth than normal, but can still die, resulting in a game over.

Stub

This article or section is a stub. You can help by expanding it.