Weapon mp5navy: Difference between revisions
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== Entity description == | == Entity description == | ||
[[Image:Mp5.jpg|thumb|right|200px|HK MP5 Navy]] | [[Image:Mp5.jpg|thumb|right|200px|HK MP5 Navy]] | ||
The '''HK MP5 Navy''' (aka KM Sub-Machine Gun) uses [[ammo_9mm]] ammunition. | {{CSS}} The '''{{wiki|HK MP5}} Navy''' (aka KM Sub-Machine Gun) is a submachinegun that uses [[ammo_9mm]] ammunition. | ||
{{BasicCSSweapon}} | {{BasicCSSweapon}} | ||
Revision as of 04:08, 16 March 2011
Entity description
The
HK MP5 Navy (aka KM Sub-Machine Gun) is a submachinegun that uses ammo_9mm ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny Player Pickup : [2] !FGD
- Prevents player from being able to pick up the weapon.
Outputs
CS:S Weapon:
- OnPlayerUse
- Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
- OnPlayerPickup
- Fires when a player picks this weapon up (!activator is the player.).
- OnCacheInteraction !FGD
- When dropped, fires every tick on player touch (!activator is the player.).