Pt/Getting Started: Difference between revisions

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{{otherlang2
|en=Getting_Started
|fr=Getting_Started:fr
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{{first room menu:pt}}
{{first room menu:pt}}


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{{NavBar:pt|:Category:Level Design|Your first map:pt|View Navigation:pt}}
{{NavBar:pt|:Category:Level Design|Your first map:pt|View Navigation:pt}}


{{otherlang:pt}}
{{otherlang:pt:en|Getting Started}},
{{otherlang:pt:fr|Getting Started:fr}}


[[Category:Level Design:pt]]
[[Category:Level Design:pt]]
[[Category:Level Design Tutorials:pt]]
[[Category:Level Design Tutorials:pt]]

Revision as of 02:31, 9 March 2011

Template:Otherlang2

  1. Vá na aba Tools do Steam e abra o Source SDK.
  2. Selecione a engine, e o jogo que você quer usar.
  3. Abra o Hammer Editor.
Abra o Hammer Editor no modo do jogo Half Life 2: Deathmatch, por estes passos.
  1. No menu File, selecione New.
  2. Um projeto de mapa vazio irá aparecer.
No menu File, selecione New.
Um projeto de mapa vazio no Hammer.
Voltar para Category:Level Design Retornar para Your first map:pt Continuar para View Navigation:pt