Tf logic medieval: Difference between revisions

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{{wrongtitle|title=tf_logic_medieval}}
{{wrongtitle|title=tf_logic_medieval}}
{{Tf2 point}}
{{stub}}
{{stub}}


== Entity description ==
== Entity description ==
This entity activates [[TF2/Medieval|medieval mode]] when placed.
This entity activates [[TF2/Medieval|medieval mode]] when placed.


== Keyvalues ==
== Keyvalues ==
* {{KV Targetname}}
* {{KV Targetname}}


== Inputs ==
== Inputs ==
* {{I Targetname}}
* {{I Targetname}}


== Outputs ==
== Outputs ==
* {{O Targetname}}
* {{O Targetname}}
==Availability==
This point-based [[entity]] is exclusive to [[Team_Fortress_2|Team Fortress 2]].


[[Category:Team Fortress 2 Entities]]
[[Category:Team Fortress 2 Entities]]

Revision as of 19:16, 19 December 2010

Template:Wrongtitle Team Fortress 2 {{{1}}} is a point entity available in Team Fortress 2 Team Fortress 2.

Stub

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Entity description

This entity activates medieval mode when placed.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs