How to decompile Valve Portal Maps: Difference between revisions
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Note:64-bit users will need to use Program Files (x86) instead.
Note:Very old installations of Steam may be inside a Valve folder in Program files.
(Created page with '== Introduction == In this step-by-step tutorial, you will learn how to decompile Valve's Portal maps. == Tutorial == # Install GCFScape (you can find out about it [[GCFSca…') |
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# Install GCFScape (you can find out about it [[GCFScape|here]]). | # Install GCFScape (you can find out about it [[GCFScape|here]]). | ||
# After you install GCFScape, go to <code>File>>Open</code>. Open <code>C:\Program Files\Steam\steamapps\''username''\portal content.gcf</code>. {{note| | # After you install GCFScape, go to <code>File>>Open</code>. Open <code>C:\Program Files\Steam\steamapps\''username''\portal content.gcf</code>. | ||
{{note|64-bit users will need to use Program Files (x86) instead.}} | |||
{{note|Very old installations of Steam may be inside a Valve folder in Program files.}} | |||
# Go to the <code>maps</code> folder. | # Go to the <code>maps</code> folder. | ||
# The Portal map [[.bsp]] files are here. Right-click on the one you want, then click <code>Extract</code>. | # The Portal map [[.bsp]] files are here. Right-click on the one you want, then click <code>Extract</code> or drag the file from the GCF into a folder. | ||
# Now, open [[VMEX]] and decompile the map. | # Now, open [[VMEX]] and decompile the map. You can then open it with the [[:Category:Hammer|Hammer Editor]], the file will be named originalname_d.vmf. | ||
== See also == | == See also == |
Revision as of 15:55, 9 October 2010
Introduction
In this step-by-step tutorial, you will learn how to decompile Valve's Portal maps.
Tutorial
- Install GCFScape (you can find out about it here).
- After you install GCFScape, go to
File>>Open
. OpenC:\Program Files\Steam\steamapps\username\portal content.gcf
.


- Go to the
maps
folder. - The Portal map .bsp files are here. Right-click on the one you want, then click
Extract
or drag the file from the GCF into a folder. - Now, open VMEX and decompile the map. You can then open it with the Hammer Editor, the file will be named originalname_d.vmf.