Dissection of Official L4D2 Campaigns: Difference between revisions

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Test Intro Text
{{l4d2}} An alternative way to understand L4D2 level creation is to see what makes up an official one. This does not mean that developers are limited to only these elements in a L4D2 map, but they can very good examples to start with.


== Compiling ==
== Compiling ==


== Example: Dead Line 2 ==
== c1: Dead Center ==
== c1: Dead Center ==
=== Lighting ===
=== Lighting ===

Revision as of 14:38, 20 July 2010

Left 4 Dead 2 An alternative way to understand L4D2 level creation is to see what makes up an official one. This does not mean that developers are limited to only these elements in a L4D2 map, but they can very good examples to start with.

Compiling

Example: Dead Line 2

c1: Dead Center

Lighting

Entities

Entity 1 2 3 4 Notes
ambient_generic 8 12 3 5 This is a test table.
Entity 1 2 3 4 Notes

c6: The Passing

c2: Dark Carnival

c3: Swamp Fever

c4: Hard Rain

c5: The Parish