Valve Time: Difference between revisions
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!Actual Time | !Actual Time | ||
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|[http://store.steampowered.com/news/1440/ Coming tomorrow at 11 AM] | |[http://store.steampowered.com/news/1440/ Coming tomorrow at 11 AM] | ||
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|[http://store.steampowered.com/news/3808/ May 12th] | |[http://store.steampowered.com/news/3808/ May 12th] | ||
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| | |[http://cdn.steampowered.com/v/gfx/clusters/browse_mac/week_3__cloud_support/promo_image_english.jpg?t=1274896827 Each Wednesday for the next few weeks] | ||
|[http://www. | |[http://forums.steampowered.com/forums/showthread.php?t=1292222 Each Wednesday for three weeks, then when we feel like it] | ||
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|[http://www.shacknews.com/onearticle.x/64185 This coming holiday season! 2010] | |||
|[http://www.shacknews.com/onearticle.x/64185 Next coming year. 2011] | |||
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|June 14, during E3, at the Regal Theater | |June 14, during E3, at the Regal Theater |
Revision as of 14:24, 12 June 2010
Valve Time Actual Time Coming tomorrow at 11 AM Coming tomorrow at 2 PM Today Tonight at 11:49 PM, Pacific time (This was the actual time the TF2 Public Beta went live.) Tomorrow Later this week This week Next week This year 1 2 Next year 1 2 Q1 The third week of Q2 (This year's) holiday season Fall of next year Eventually Never "Coming Soon" Not soon enough! Beginning in (next month)... Beginning in the month after the stated one At 4PM pdt At 1:30 pdt (L4D2 50% off sale) Shortly In six months We're finishing this feature up now We've just finished the concept and we'll start working on it in the coming weeks (see below) In the coming weeks In large updates starting in five months and continuing over the next two years "within the month" (Feb 1st): April 29th January or maybe even March May 23 After the holiday weekend / After Memorial Day Next week Christmas of 2007 Coincident with the Rapture
Until the problem is fixed with an SDK update For the engine after the engine after this (where everything but our tools has changed) Early 2008: November 18, 2008 October 2nd October 3rd Monday Monday-ish (Monday depending on your time zone) (This was what Monday's announcement date changed to on http://steamgames.com/tf2/heavy/ within an hour before it went live.)
Within about an hour 5 hours later Couple of hours 7 hours later Later this week In 3 weeks When we started working on TF2 22 years ago (putting the date 11 years before the initial release of Team Fortress) October 27, 1 PM, PST (8 PM, UTC) October 27, 11 PM PST (October 28, 6 AM, UTC) (Left 4 Dead 2 early access demo first delay) October 27, 11 PM, PST (October 28, 6 AM, UTC) October 28, 1 PM, PST (8 PM, UTC) (Left 4 Dead 2 early access demo second delay) October 28, 1 PM, PST (8 PM, UTC) October 28, 2 PM, PST (9 PM, UTC) (Left 4 Dead 2 early access demo third delay) October 28, 2 PM, PST (9 PM, UTC) October 28, 3 PM, PST (10 PM, UTC) (Left 4 Dead 2 early access demo fourth delay) October 28, 3 PM, PST (10 PM, UTC) October 28, 5:08 PM, PST (October 29, 0:08 AM, UTC) (Left 4 Dead 2 early access demo fifth delay) ...any minute now 5 days later Midnight 1AM Late March Late April 100 119 Available for pre-order. Activated for play, months after the pre-order date. In April May 12th Each Wednesday for the next few weeks Each Wednesday for three weeks, then when we feel like it This coming holiday season! 2010 Next coming year. 2011 June 14, during E3, at the Regal Theater Canceled