Game scavenge progress display: Difference between revisions

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{{l4d2 point|game_scavenge_progress_display}} It is an entity that displays the number of scavenge items successfully filled by survivors.
{{l4d2 point|game_scavenge_progress_display}} It is an entity that displays the number of scavenge items successfully filled by survivors.
{{stub}}
{{stub}}
{{todo|complete addition of all keyvalues, inputs, outputs, flags}}


==KeyValues==
==KeyValues==

Revision as of 20:34, 22 May 2010

Template:L4d2 point It is an entity that displays the number of scavenge items successfully filled by survivors.

Stub

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KeyValues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • Max:
Max <float>
Number of items to collect.

Inputs

  • ScavengeProgressDisplay:
TurnOn
Turn the display on.
TurnOff
Turn the display off.
SetTotalItems <integer>
Set the target (or total) number of scavenge itmes.

Outputs

See also

External links