Game scavenge progress display: Difference between revisions
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{{l4d2 point|game_scavenge_progress_display}} It is an entity that displays the number of scavenge items successfully filled by survivors. | {{l4d2 point|game_scavenge_progress_display}} It is an entity that displays the number of scavenge items successfully filled by survivors. | ||
{{stub}} | {{stub}} | ||
==KeyValues== | ==KeyValues== |
Revision as of 20:34, 22 May 2010
Template:L4d2 point It is an entity that displays the number of scavenge items successfully filled by survivors.
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Max:
- Max
<float>
- Number of items to collect.
Inputs
- ScavengeProgressDisplay:
- TurnOn
- Turn the display on.
- TurnOff
- Turn the display off.
- SetTotalItems
<integer>
- Set the target (or total) number of scavenge itmes.