Talk:Env fog controller: Difference between revisions
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== Do the Lerp inputs work? == | == Do the Lerp inputs work? == | ||
I'm assuming you set the values via inputs first, and then trigger the "StartFogTransition" input? I can't get it working in Ep2. --'''[[User:Campaignjunkie|Campaignjunkie]]''' <sup>([[User talk:Campaignjunkie|talk]])</sup> 17:54, 3 Aug 2008 (PDT) | I'm assuming you set the values via inputs first, and then trigger the "StartFogTransition" input? I can't get it working in Ep2. --'''[[User:Campaignjunkie|Campaignjunkie]]''' <sup>([[User talk:Campaignjunkie|talk]])</sup> 17:54, 3 Aug 2008 (PDT) | ||
== Multiple fog controllers == | |||
I seem to recall it being possible to use multiple fog controllers if they had names, was this added with L4D or is it just a common misconception? [[User:Solokiller|Solokiller]] 19:28, 22 March 2010 (UTC) |
Revision as of 12:28, 22 March 2010
Problems with far Z
Is anybody else experiencing issues with Far Z and fog rendering lately? For some reason, fog isn't rendered on top of the Far Z clipping plane, causing a large gap to be shown instead. I've experimented with Far Z and fog distance settings, and nothing seems to fix it. 3D skybox fog still seems to work. Solokiller 09:57, 15 Jan 2008 (PST)
- I've noticed that fog only renders if there would be something behind it to render, so if the skybox is behind it, it will not render. Solokiller 14:53, 6 November 2009 (UTC)
Do the Lerp inputs work?
I'm assuming you set the values via inputs first, and then trigger the "StartFogTransition" input? I can't get it working in Ep2. --Campaignjunkie (talk) 17:54, 3 Aug 2008 (PDT)
Multiple fog controllers
I seem to recall it being possible to use multiple fog controllers if they had names, was this added with L4D or is it just a common misconception? Solokiller 19:28, 22 March 2010 (UTC)