Particles manifest.txt: Difference between revisions
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Confirm:The second manifest option may not work in Portal, Ep2, or old OB mods.
Tip:Systems within PCFs prefixed by a
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== Syntax == | == Syntax == | ||
{{tip|Systems within PCFs prefixed by a <code>!</code> character will be [[ | {{tip|Systems within PCFs prefixed by a <code>!</code> character will be [[Precaching Assets|precached]] globally. Others will be precached on-demand by entities.}} | ||
particles_manifest | particles_manifest | ||
Revision as of 17:10, 12 March 2010
Particle systems must be registered in a manifest file. These are:
particles\particles_manifest.txtparticles\<map name>_manifest.txt(per-map)
Syntax
! character will be precached globally. Others will be precached on-demand by entities.particles_manifest
{
file "particles/error.pcf"
file "particles/fire_01.pcf"
file "particles/burning_fx.pcf"
file "particles/explosions.pcf"
file "!particles/muzzleflashes.pcf"
file "!particles/rockettrail.pcf"
file "!particles/achievement.pcf"
}