QuArK: Difference between revisions

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'''QuArK''' (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.
'''QuArK''' (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.


QuArK can support Half Life 1 through the <code>.map</code> file format as well import from and export to Half Life 2's <code>.vmf</code> file format.
QuArK can support Half Life 1 through the <code>.map</code> file format as well import from and export to Half Life 2's <code>.vmf</code> file format.
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*[http://quark.sourceforge.net/ Official Homepage]
*[http://quark.sourceforge.net/ Official Homepage]
*[http://quark.planetquake.gamespy.com/forums/ Official Forums]
*[http://quark.sourceforge.net/forums/ Official Forums]
*[http://en.wikipedia.org/wiki/Quake_Army_Knife QuArK on Wikipedia]
*[http://en.wikipedia.org/wiki/Quake_Army_Knife QuArK on Wikipedia]
* Dark-Forge QuArK Forums (down) - [http://web.archive.org/web/*/http://www.dark-forge.com/forums archived version]
* Dark-Forge QuArK Forums (down) - [http://web.archive.org/web/*/http://www.dark-forge.com/forums archived version]

Revision as of 15:13, 26 February 2010

QuArK (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.

QuArK can support Half Life 1 through the .map file format as well import from and export to Half Life 2's .vmf file format.

External links