List of Portal soundscapes: Difference between revisions
		
		
		
		
		
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| Yar Kramer (talk | contribs) No edit summary | Kizzycocoa (talk | contribs)   (changed the list format to the one used on the List_of_EP2_Soundscapes page. I have already added a few descriptions in myself. the page overall is much tidier now.) | ||
| Line 1: | Line 1: | ||
| Below are the list of Portal soundscapes, separated by  | Below are the list of Portal soundscapes, separated by  the Test Chamber levels and the Escape levels. | ||
| == Test Chamber soundscapes == | == Test Chamber soundscapes == | ||
| == Escape soundscapes == | {| cellpadding=2 border=1 | ||
| !align=left| Name | |||
| !align=left| Description and Notes | |||
| |- | |||
| |portal_testchmb.fixed_portal | |||
| |Position 0 is the fixed Portal you want the player guided to. | |||
| |- | |||
| |portal_testchmb.tight_space | |||
| | | |||
| |- | |||
| |portal_testchmb.elevator_shaft | |||
| |A continuous moving elevator sound. | |||
| |- | |||
| |portal_testchmb.get_the_box | |||
| | | |||
| |- | |||
| |portal_testchmb.explore_space | |||
| |Low humming sound, with intermittent ticking and whirring sounds. | |||
| |- | |||
| |portal_testchmb.cross_the_gap | |||
| |Position 0 is the location across the gap where the Portal should be put. | |||
| |- | |||
| |portal_testchmb.energy_ball | |||
| | | |||
| |- | |||
| |portal_testchmb.goo_pit | |||
| |Various bubbling sounds. | |||
| |- | |||
| |portal_testchmb.cleanser | |||
| | | |||
| |- | |||
| |portal_testchmb.fling | |||
| | | |||
| |- | |||
| |portal_testchmb.turret_danger | |||
| |Long whiney sounds, with a constant deep humming. | |||
| |- | |||
| |portal_testchmb.use_your_box | |||
| |Position 0 is the box you want the player to use. | |||
| |- | |||
| |portal_testchmb.track_train | |||
| | | |||
| |- | |||
| |portal_testchmb.fire_pit | |||
| | | |||
| |- | |||
| |} | |||
| ==Escape soundscapes== | |||
| {| cellpadding=2 border=1 | |||
| !align=left| Name | |||
| !align=left| Description and Notes | |||
| |- | |||
| |portal_escape.tube | |||
| |Loud wind noise to imitate the suction of the tubes. | |||
| |- | |||
| |portal_escape.intro | |||
| | | |||
| |- | |||
| |portal_escape.in_shaft_low | |||
| | | |||
| |- | |||
| |portal_escape.in_shaft_high | |||
| | | |||
| |- | |||
| |portal_escape.nearing_boss | |||
| | | |||
| |- | |||
| |portal_escape.final_boss | |||
| | | |||
| |- | |||
| |portal_escape.final_boss2 | |||
| | | |||
| |- | |||
| |portal_escape.hazard_liquid_tunnel | |||
| |Dripping and bubbling sounds. Comparable to a sewer atmosphere. | |||
| |- | |||
| [[Category:Level Design]][[Category:Sound System]][[Category:Portal]] | [[Category:Level Design]][[Category:Sound System]][[Category:Portal]] | ||
Revision as of 05:28, 25 February 2010
Below are the list of Portal soundscapes, separated by the Test Chamber levels and the Escape levels.
Test Chamber soundscapes
| Name | Description and Notes | 
|---|---|
| portal_testchmb.fixed_portal | Position 0 is the fixed Portal you want the player guided to. | 
| portal_testchmb.tight_space | |
| portal_testchmb.elevator_shaft | A continuous moving elevator sound. | 
| portal_testchmb.get_the_box | |
| portal_testchmb.explore_space | Low humming sound, with intermittent ticking and whirring sounds. | 
| portal_testchmb.cross_the_gap | Position 0 is the location across the gap where the Portal should be put. | 
| portal_testchmb.energy_ball | |
| portal_testchmb.goo_pit | Various bubbling sounds. | 
| portal_testchmb.cleanser | |
| portal_testchmb.fling | |
| portal_testchmb.turret_danger | Long whiney sounds, with a constant deep humming. | 
| portal_testchmb.use_your_box | Position 0 is the box you want the player to use. | 
| portal_testchmb.track_train | |
| portal_testchmb.fire_pit | 
Escape soundscapes
| Name | Description and Notes | 
|---|---|
| portal_escape.tube | Loud wind noise to imitate the suction of the tubes. | 
| portal_escape.intro | |
| portal_escape.in_shaft_low | |
| portal_escape.in_shaft_high | |
| portal_escape.nearing_boss | |
| portal_escape.final_boss | |
| portal_escape.final_boss2 | |
| portal_escape.hazard_liquid_tunnel | Dripping and bubbling sounds. Comparable to a sewer atmosphere. |