CSS/Animated Clouds: Difference between revisions

From Valve Developer Community
< CSS
Jump to navigation Jump to search
Line 13: Line 13:
# Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox.
# Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox.


== See Also ==
== 参见 ==
* [[Creating Animated Clouds]]
* [[Creating Animated Clouds]]


[[Category:Tutorials]]
[[Category:Tutorials]]
[[Category:Skybox]]
[[Category:Skybox]]

Revision as of 00:58, 16 November 2009

找到这个模型

Moving Clouds are a simple prop_dynamic away, below are some of the models you can use

Some models available in CS:S are:

  • models/props/cs_office/clouds.mdl
  • models/props/de_tides/clouds.mdl
  • models/props/de_port/clouds.mdl

放置这个模型

  1. Make a 3D skybox
  2. Place the model in the map as a prop_dynamic or func_brush if its brushwork
  3. Put the prop_dynamic by the center of your sky_camera in the skybox.
  4. Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox.

参见