CSS/Animated Clouds: Difference between revisions

From Valve Developer Community
< CSS
Jump to navigation Jump to search
Line 7: Line 7:
* <code>models/props/de_port/clouds.mdl</code>
* <code>models/props/de_port/clouds.mdl</code>


== Placing the model ==
== 放置这个模型 ==
# Make a [[3D_Skybox|3D skybox]]
# Make a [[3D_Skybox|3D skybox]]
# Place the model in the map as a [[prop_dynamic]] or [[func_brush]] if its brushwork
# Place the model in the map as a [[prop_dynamic]] or [[func_brush]] if its brushwork

Revision as of 00:57, 16 November 2009

找到这个模型

Moving Clouds are a simple prop_dynamic away, below are some of the models you can use

Some models available in CS:S are:

  • models/props/cs_office/clouds.mdl
  • models/props/de_tides/clouds.mdl
  • models/props/de_port/clouds.mdl

放置这个模型

  1. Make a 3D skybox
  2. Place the model in the map as a prop_dynamic or func_brush if its brushwork
  3. Put the prop_dynamic by the center of your sky_camera in the skybox.
  4. Be sure to make it so the entities Shadow Property is set to Off else it might block the sunlight in your skybox.

See Also