Getting Started: Difference between revisions

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| pl = Getting_Started:pl
| pt = Getting_Started:pt
| ru =Getting_Started:ru
| zh-cn = Getting_Started:zh-cn
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{{first room menu}}
{{first room menu}}
# Go to Steam's '''Tools''' tab and launch the '''Source SDK'''.
# Go to Steam's '''Tools''' tab and launch the '''Source SDK'''.
# Select the engine version and game you want to use for your map.   
# Select the engine version and game you want to use for your map.   
# Launch '''Hammer''', the level editor for Source.
# Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|400px|Launching Hammer for [[Half-Life 2: Deathmatch]]]]
# From the '''File''' menu, select '''New'''.
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]]
# An empty map will appear.
# An empty map will appear.<br />[[File:Hammer emptyworkspace.jpg|300px]]
 
<div style="margin-left:38px;">
[[Image:game_config_set.png|thumb|none|400px|'''1-3:''' Launching Hammer for [[Half-Life 2: Deathmatch]]]]
[[Image:hammer_newwindow.jpg|frame|none|'''4:''' From the File menu, select New]]
[[Image:hammer_emptyworkspace.jpg|thumb|none|300px|'''5:''' An empty map is created]]
</div>


{{Navbar|:Category:Level Design|Your First Map|View Navigation}}
{{Navbar|:Category:Level Design|Your First Map|View Navigation}}


[[Category:Level Design]][[Category:Level Design Tutorials]]
[[Category:Level Design]][[Category:Level Design Tutorials]]

Revision as of 10:32, 28 August 2009

Template:Otherlang2

  1. Go to Steam's Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.jpg
  5. An empty map will appear.
    Hammer emptyworkspace.jpg

← [[::Category:Level Design|:Category:Level Design]]