Info elevator floor: Difference between revisions
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''This [[point entity]] is only available in [[Left 4 Dead]].'' It marks an elevator floor. It is only compatible with a [[func_elevator]]. | |||
''This [[point entity]] is only available in [[ | |||
== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV Parentname}} | |||
{{KV Angles}} | |||
== Inputs == | == Inputs == | ||
{{I Targetname}} | |||
== Outputs == | == Outputs == | ||
; <code>OnReachedFloor</code> | |||
: Fired when an elevator reaches this floor. | : Fired when an elevator reaches this floor. | ||
{{O Targetname}} | |||
{{wrongtitle|title=info_elevator_floor}}[[Category:Entities]][[Category:Left 4 Dead Entities]] |
Revision as of 14:54, 19 July 2009
This point entity is only available in Left 4 Dead. It marks an elevator floor. It is only compatible with a func_elevator.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Parentname:
- Parent (parentname) <targetname>
- Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Inputs
Outputs
OnReachedFloor
- Fired when an elevator reaches this floor.