SDK Installation: Difference between revisions
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Note:For the SDK to function correctly, it is important that any games you wish to edit are fully up-to-date. You can make sure of this by running the game before launching the Source SDK. Simply launching the game then quitting after you get to the main menu is sufficient.
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# Click on the '''Tools''' tab. | # Click on the '''Tools''' tab. | ||
# Double-click on the '''Source SDK''' entry. | # Double-click on the '''Source SDK''' entry. | ||
# Read over the dialog box and click '''Download and Install''' / '''Next''' to continue | |||
# The Source SDK will then be downloaded to your computer via Steam. | # The Source SDK will then be downloaded to your computer via Steam. | ||
Line 19: | Line 20: | ||
== Where do I go from here? == | == Where do I go from here? == | ||
* | * If you want to learn about how to create content for the Source Engine in general, the main page of the [[SDK Docs|Source SDK documentation]] is a good place to start. | ||
== Bugs and Issues == | == Bugs and Issues == |
Revision as of 18:38, 13 May 2009
Availability
The Source SDK is freely available to all owners of Valve's core Source games. For a list, see this page.
Downloading and Installation
To install the Source SDK:
- Open the Steam window.
- Click on the Tools tab.
- Double-click on the Source SDK entry.
- Read over the dialog box and click Download and Install / Next to continue
- The Source SDK will then be downloaded to your computer via Steam.
Once it has been fully installed, you will be able to launch it in the same way you installed it (from the Tools tab).
You can also create a desktop shortcut for the Source SDK by right-clicking on the Source SDK entry and clicking Create desktop shortcut from the context menu.

Where do I go from here?
- If you want to learn about how to create content for the Source Engine in general, the main page of the Source SDK documentation is a good place to start.
Bugs and Issues
- Read the Source SDK Release Notes for information about the latest SDK release.
- See the Source SDK FAQ for answers to general SDK questions.
- For level design and Hammer editor issues, see the Level Design FAQ.
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