NPC: Difference between revisions

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An [[NPC]] is a '''Non-Player Character'''. This is usually an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].
An [[NPC]] is a '''Non-Player Character'''. This is usually an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].
There is a list of [[:Category:NPCs|NPCs]].


[[Category: Glossary]]
[[Category: Glossary]]

Revision as of 07:38, 10 October 2005

An NPC is a Non-Player Character. This is usually an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers in Half-Life 2 or hostages in CS:S.

There is a list of NPCs.