Particle Editor: Difference between revisions
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Note:A recent update to the orangebox engine has broke the particle editor in all orangebox games and mods. (if this notice is still here, it's still broke)
Craziestdan (talk | contribs) (→General knowledge: -> it's broke for ALL games.) |
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== General knowledge == | == General knowledge == | ||
''' | {{note|A recent update to the orangebox engine has broke the particle editor in '''all''' orangebox games and mods. (if this notice is still here, it's still broke)}} | ||
* To run the particle editor, run the game with -tools on the commandline and select 'Particle Editor' from the tool menu on the far right. | * To run the particle editor, run the game with -tools on the commandline and select 'Particle Editor' from the tool menu on the far right. | ||
Revision as of 12:39, 6 March 2009
Particle Editing Tool
General knowledge

- To run the particle editor, run the game with -tools on the commandline and select 'Particle Editor' from the tool menu on the far right.
- To load a map so you can test your particle, look to the console window at the bottom of the screen and type "map <levelname>"
- A helpful command to restart all particle systems in a level - useful when tweaking them in the editor : bind "h" = "ent_fire info_particle_system stop;wait 120;ent_fire info_particle_system start"