Talk:Common L4D Mapping Problems: Difference between revisions
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CorporalAris (talk | contribs) (New page: I'm getting a crash to desktop with my new map. I am trying to test it, and it starts loading, but before the loading bar moves, it's dead. Any suggestions? --~~~~) |
Brandished (talk | contribs) No edit summary |
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== crash to desktop == | |||
I'm getting a crash to desktop with my new map. I am trying to test it, and it starts loading, but before the loading bar moves, it's dead. Any suggestions? --[[User:CorporalAris|CorporalAris]] 04:17, 23 February 2009 (UTC) | I'm getting a crash to desktop with my new map. I am trying to test it, and it starts loading, but before the loading bar moves, it's dead. Any suggestions? --[[User:CorporalAris|CorporalAris]] 04:17, 23 February 2009 (UTC) | ||
:If you're sure it's not the stringtables issue, I'd start with removing all the new entities that came with L4D and see if that fixes it. I've scene some of them (func_simpleladder, beam_spotlight, etc) cause random crashes before. --[[User:Brandished|brandished]] 19:23, 23 February 2009 (UTC) |
Revision as of 12:23, 23 February 2009
crash to desktop
I'm getting a crash to desktop with my new map. I am trying to test it, and it starts loading, but before the loading bar moves, it's dead. Any suggestions? --CorporalAris 04:17, 23 February 2009 (UTC)
- If you're sure it's not the stringtables issue, I'd start with removing all the new entities that came with L4D and see if that fixes it. I've scene some of them (func_simpleladder, beam_spotlight, etc) cause random crashes before. --brandished 19:23, 23 February 2009 (UTC)