Talk:$ssbump: Difference between revisions
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:Tony Sergi said the tools for making ssbumps aren't fully added into the sdk yet. (On HLCoders list) asked about it a while ago. They did add the blend modulate texture article though ^.^ --[[User:Frostbite|JakeB]] 14:21, 17 Sep 2008 (PDT) | :Tony Sergi said the tools for making ssbumps aren't fully added into the sdk yet. (On HLCoders list) asked about it a while ago. They did add the blend modulate texture article though ^.^ --[[User:Frostbite|JakeB]] 14:21, 17 Sep 2008 (PDT) | ||
:There is another tutorial here http://www.freewebs.com/flashsjunk/ssbumping.htm I wrote the tutorial and it discusses using 3D rendering packages (such as TrueSpace) to create ssbump textures from normal maps or 3D objects. It also explains how to use a program that I wrote that converts normal maps into SSBump maps and contains a link to the program. You can add a link to the tutorial from the $ssbump page or use information from it if you would like. --[[User:TheBestFlash|TheBestFlash]] 15:38, 18 Jan | :There is another tutorial here http://www.freewebs.com/flashsjunk/ssbumping.htm I wrote the tutorial and it discusses using 3D rendering packages (such as TrueSpace) to create ssbump textures from normal maps or 3D objects. It also explains how to use a program that I wrote that converts normal maps into SSBump maps and contains a link to the program. You can add a link to the tutorial from the $ssbump page or use information from it if you would like. --[[User:TheBestFlash|TheBestFlash]] 15:38, 18 Jan 2009 (MST) | ||
== When could we use this? == | == When could we use this? == |
Revision as of 15:40, 18 January 2009
I believe this is the only "tutorial" out so far on how to make SSBump textures: http://forums.facepunchstudios.com/showthread.php?t=529746 --Wunderboy 13:31, 17 Sep 2008 (PDT)
- Tony Sergi said the tools for making ssbumps aren't fully added into the sdk yet. (On HLCoders list) asked about it a while ago. They did add the blend modulate texture article though ^.^ --JakeB 14:21, 17 Sep 2008 (PDT)
- There is another tutorial here http://www.freewebs.com/flashsjunk/ssbumping.htm I wrote the tutorial and it discusses using 3D rendering packages (such as TrueSpace) to create ssbump textures from normal maps or 3D objects. It also explains how to use a program that I wrote that converts normal maps into SSBump maps and contains a link to the program. You can add a link to the tutorial from the $ssbump page or use information from it if you would like. --TheBestFlash 15:38, 18 Jan 2009 (MST)
When could we use this?
Can we use this on the first Source engine or only on Source 2007?
- Orange Box only, will add that. --TomEdwards 12:38, 21 Sep 2008 (PDT)
- Perfect, thanks. --Erwaitin 27 Sep 2008
Speach marks for paths
they don't have to...I don't know why we're using them in QCs. (Edit msg from TomEdwards)
- Ahh, your right actually. I was basing this of VTFEdit, whenever I don't have the speach marks it'll give an error, so I assumed it was right. :P --Craziestdan 10:51, 10 Jan 2009 (PST)