Npc grenade frag: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(immobile, i guess)
m (Added Dedicated Console Variables)
Line 3: Line 3:


== Dedicated Console Variables ==
== Dedicated Console Variables ==
{{todo|none?}}
 
::sk_plr_dmg_fraggrenade (Defult 150)
::sk_npc_dmg_fraggrenade (Defult 75)
::sk_fraggrenade_radius (Defult 250)
 
{{TODO|Fix any Typos?}}


== Keyvalues ==
== Keyvalues ==

Revision as of 14:02, 2 November 2008

Entity description

npc_grenade_frag is the entity that represents an active grenade (weapon_frag thrown by a player or NPC) in-game.

Dedicated Console Variables

sk_plr_dmg_fraggrenade (Defult 150)
sk_npc_dmg_fraggrenade (Defult 75)
sk_fraggrenade_radius (Defult 250)
Todo: Fix any Typos?

Keyvalues

Flags

Inputs

  • SetTimer <float>
This input makes the grenade live, and specifies how many seconds before it explodes.

Outputs

See Also