Talk:Scratchpad3D: Difference between revisions

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:Its more talk page material, I thought this was an article on ScratchPad, where are these refernces you speak of? --[[User:Angry Beaver|Angry Beaver]] 17:08, 18 Dec 2006 (PST)
:Its more talk page material, I thought this was an article on ScratchPad, where are these refernces you speak of? --[[User:Angry Beaver|Angry Beaver]] 17:08, 18 Dec 2006 (PST)
::There is an interface header (located src/public/iscratchpad3d.h)  At first glance it seems to be a utility used in debugging a map.  We're looking to implement a whiteboard-ish type of utility in our mod and the functions in this looked handy.  Just curious as to what it does exactly, as I've seen no documentation on it. --[[User:Reacheround|Reacheround]] 17:25, 18 Dec 2006 (PST)
::There is an interface header (located src/public/iscratchpad3d.h)  At first glance it seems to be a utility used in debugging a map.  We're looking to implement a whiteboard-ish type of utility in our mod and the functions in this looked handy.  Just curious as to what it does exactly, as I've seen no documentation on it. --[[User:Reacheround|Reacheround]] 17:25, 18 Dec 2006 (PST)
::I was able to generate a scratch.pad file, which, according to iscratchpad3d.h, can be opened in "ScratchPad3DViewer" (whatever that is).  To create the .pad file, I had to change line 614 of scratchpad3d.cpp to load the "filesystem_steam" dll instead of "filesystem_stdio" (guess they renamed the file and never went back to change this code, which leads me to believe that it's a deprecated feature). --[[User:Reacheround|Reacher]] 19:32, 19 Dec 2006 (PST)

Latest revision as of 20:32, 19 December 2006

What the heck is this? I've seen references to it in some files in the SDK, but apparently the code for it is in a dll that isn't included. Any ideas? --Reacheround 14:42, 18 Dec 2006 (PST)

Its more talk page material, I thought this was an article on ScratchPad, where are these refernces you speak of? --Angry Beaver 17:08, 18 Dec 2006 (PST)
There is an interface header (located src/public/iscratchpad3d.h) At first glance it seems to be a utility used in debugging a map. We're looking to implement a whiteboard-ish type of utility in our mod and the functions in this looked handy. Just curious as to what it does exactly, as I've seen no documentation on it. --Reacheround 17:25, 18 Dec 2006 (PST)
I was able to generate a scratch.pad file, which, according to iscratchpad3d.h, can be opened in "ScratchPad3DViewer" (whatever that is). To create the .pad file, I had to change line 614 of scratchpad3d.cpp to load the "filesystem_steam" dll instead of "filesystem_stdio" (guess they renamed the file and never went back to change this code, which leads me to believe that it's a deprecated feature). --Reacher 19:32, 19 Dec 2006 (PST)