Talk:Screen overlay: Difference between revisions
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But.. there already is [[env_screenoverlay]].. [[User:Jupix|Jupix]] 11:39, 8 Mar 2006 (PST) | But.. there already is [[env_screenoverlay]].. [[User:Jupix|Jupix]] 11:39, 8 Mar 2006 (PST) | ||
:Told the creator about it, but people will probably search for "overlays" too, so it would actually make sense to put such a large list on a separate page, so it doesn't clutter up the entity page, ''provided'' that all these overlays are ''good'' overlays, and not just the texture of a wall texture or something. --[[User:Andreasen|Andreasen]] 12:25, 8 Mar 2006 (PST) | :Told the creator about it, but people will probably search for "overlays" too, so it would actually make sense to put such a large list on a separate page, so it doesn't clutter up the entity page, ''provided'' that all these overlays are ''good'' overlays, and not just the texture of a wall texture or something. --[[User:Andreasen|Andreasen]] 12:25, 8 Mar 2006 (PST) | ||
== Overlays in TF2 == | |||
Whenever I add overlays in TF2 using the Hammer World Editor they always appear as a black object in the shape of the overlay I chose. |
Revision as of 01:48, 30 April 2012
But.. there already is env_screenoverlay.. Jupix 11:39, 8 Mar 2006 (PST)
- Told the creator about it, but people will probably search for "overlays" too, so it would actually make sense to put such a large list on a separate page, so it doesn't clutter up the entity page, provided that all these overlays are good overlays, and not just the texture of a wall texture or something. --Andreasen 12:25, 8 Mar 2006 (PST)
Overlays in TF2
Whenever I add overlays in TF2 using the Hammer World Editor they always appear as a black object in the shape of the overlay I chose.