NPC: Difference between revisions

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An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].
An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]].
There is a list of [[:Category:NPCs|NPCs]].


== See Also ==
== See Also ==
* [[Creating an NPC]]
* [[Creating an NPC]]
* [[:Category:NPCs|List of NPCs]].


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Revision as of 00:46, 22 September 2010

An NPC is a Non-Player Character. This is an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers in Half-Life 2 or hostages in CS:S.

See Also

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