VTFTool: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| No edit summary | m (→See also) | ||
| Line 5: | Line 5: | ||
| Elements of VTFTool's source code has now been integrated into [[VTFEdit]] which superceeds it. | Elements of VTFTool's source code has now been integrated into [[VTFEdit]] which superceeds it. | ||
| ==  | == External Links == | ||
| [http://www.wunderboy.org/sourceapps.php#vtftool VTFTool Homepage] | *[http://www.wunderboy.org/sourceapps.php#vtftool VTFTool Homepage] | ||
| [http://nemesis.thewavelength.net/index.php?p=38 VTFEdit Homepage] | *[http://nemesis.thewavelength.net/index.php?p=38 VTFEdit Homepage] | ||
| [[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
| [[Category:Material System]] | [[Category:Material System]] | ||
Revision as of 08:32, 11 September 2005
VTFTool by Jed (aka Wunderboy) is a windows base replacement for several SDK command line tools for handling VTF texture files. Like VTF2TGA, it can take a VTF file or folder of files, and convert them back into TGA format for editing. You can also export all the MIP images for a texutre, plus export a TXT file which contains the config settings for re-compiling the TGA back into VTF format. It can also convert TGA files into VTF format and create a basic VMT shader file for your texture.
It is not a fully integrated creation tool, but designed more as a simple GUI replacement for the default SDK tools.
Elements of VTFTool's source code has now been integrated into VTFEdit which superceeds it.