Func capturezone: Difference between revisions
Jump to navigation
Jump to search
Craziestdan (talk | contribs) |
Craziestdan (talk | contribs) |
||
Line 12: | Line 12: | ||
This brush-based [[entity]] is exclusive to [[Team_Fortress_2|Team Fortress 2]]. | This brush-based [[entity]] is exclusive to [[Team_Fortress_2|Team Fortress 2]]. | ||
{{todo|Add | ==Keyvalues== | ||
{{todo|Add keyvalues}} | |||
[[Category:Team Fortress 2 Entities]] | [[Category:Team Fortress 2 Entities]] |
Revision as of 15:13, 14 December 2008
Entity Description
This entity is used in conjunction with item_teamflag for CTF games. (For capture points in CP maps, use a trigger_capture_area)
It should be placed where it can be touched by the player so that when they are carrying the enemy intelligence, it can be captured.
You only need to specify which team the capture zone belongs to.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Keyvalues
Todo: Add keyvalues