Func capturezone: Difference between revisions
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{{wrongtitle|title=func_capturezone}} | {{wrongtitle|title=func_capturezone}} | ||
==Entity Description== | |||
This entity is used in conjunction with [[item_teamflag]] for CTF games. (For capture points in CP maps, use a [[trigger_capture_area]]) | This entity is used in conjunction with [[item_teamflag]] for CTF games. (For capture points in CP maps, use a [[trigger_capture_area]]) | ||
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You only need to specify which team the capture zone belongs to. | You only need to specify which team the capture zone belongs to. | ||
==Availability== | |||
This brush-based [[entity]] is exclusive to [[Team_Fortress_2|Team Fortress 2]]. | |||
{{todo|Add key values}} | |||
[[Category:Team Fortress 2 Entities]] | [[Category:Team Fortress 2 Entities]] |
Revision as of 15:12, 14 December 2008
Entity Description
This entity is used in conjunction with item_teamflag for CTF games. (For capture points in CP maps, use a trigger_capture_area)
It should be placed where it can be touched by the player so that when they are carrying the enemy intelligence, it can be captured.
You only need to specify which team the capture zone belongs to.
Availability
This brush-based entity is exclusive to Team Fortress 2.
Todo: Add key values