Vgui: Difference between revisions
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[[Category:Glossary | [[Category:Glossary]] | ||
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The VGUI system, which stands for '''V'''alve '''G'''raphical '''U'''ser '''I'''nterface, mimics most of the Windows controls but is rendered using the Source engine for both in-game and out-of-game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization. | The VGUI system, which stands for '''V'''alve '''G'''raphical '''U'''ser '''I'''nterface, mimics most of the Windows controls but is rendered using the Source engine for both in-game and out-of-game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization. | ||
Revision as of 23:50, 27 August 2005
The VGUI system, which stands for Valve Graphical User Interface, mimics most of the Windows controls but is rendered using the Source engine for both in-game and out-of-game uniform UI display. VGUI is platform independent and is Unicode compliant for ease of localization.