Zh-tw/Getting Started: Difference between revisions

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{{first room menu:zh-tw}}
{{first room menu:zh-tw}}


# 啟動Steam並且找到'''工具''' 標籤然後啟動'''Source SDK'''.
# 啟動Steam並且找到'''工具''' 標籤然後啟動'''Source SDK'''
# Select the engine and game you wish to use with your map.  
# Select the engine and game you wish to use with your map。  
# 啟動地圖編輯器'''Hammer''' [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
# 啟動地圖編輯器'''Hammer''' [[Image:game_config_set.png|thumb|left|400px|按照上圖的動作選擇 Half-Life 2: Deathmatch 並且啟動 Hammer Editor。]]{{clr}}
# 從 '''File''' 選單裡面選擇 '''New'''
# 從 '''File''' 選單裡面選擇 '''New'''
#An empty project will appear.
#An empty project will appear.


[[Image:hammer_newwindow.jpg|thumb|237px|left|From the File menu, select New.]]
[[Image:hammer_newwindow.jpg|thumb|237px|left|File 選單裡面選擇 New。]]
[[Image:hammer_emptyworkspace.jpg|thumb|300px|left|An empty Hammer project.]]
[[Image:hammer_emptyworkspace.jpg|thumb|300px|left|一個空白的Hammer專案。]]
{{clr}}
{{clr}}
{{NavBar|:Category:Level Design|Your First Map|View Navigation}}
{{NavBar|:Category:Level Design|Your First Map|View Navigation}}
{{otherlang:zh-tw}}
{{otherlang:zh-tw:de|Getting_Started:de}},
{{otherlang:zh-tw:ru|Getting_Started:ru}},
{{otherlang:zh-tw:zh-cn|Getting_Started:zh-cn}}

Revision as of 04:02, 21 June 2008

  1. 啟動Steam並且找到工具 標籤然後啟動Source SDK
  2. Select the engine and game you wish to use with your map。
  3. 啟動地圖編輯器Hammer
    按照上圖的動作選擇 Half-Life 2: Deathmatch 並且啟動 Hammer Editor。
  4. File 選單裡面選擇 New
  5. An empty project will appear.
從 File 選單裡面選擇 New。
一個空白的Hammer專案。

Template:Otherlang:zh-tw Template:Otherlang:zh-tw:de, Template:Otherlang:zh-tw:ru, Template:Otherlang:zh-tw:zh-cn