Zh-tw/Getting Started: Difference between revisions

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{{first room menu:zh-tw}}
{{first room menu:zh-tw}}


# 啟Steam並且找到'''工具''' 標籤然後啟動'''Source SDK'''.
# 啟動Steam並且找到'''工具''' 標籤然後啟動'''Source SDK'''.
# Select the engine and game you wish to use with your map.   
# Select the engine and game you wish to use with your map.   
# Launch '''Hammer''', the level editor for Source. [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
# 啟動地圖編輯器'''Hammer''' [[Image:game_config_set.png|thumb|left|400px|Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.]]{{clr}}
# From the '''File''' menu, select '''New'''.
# '''File''' 選單裡面選擇 '''New'''
#An empty project will appear.
#An empty project will appear.


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{{clr}}
{{clr}}
{{NavBar|:Category:Level Design|Your First Map|View Navigation}}
{{NavBar|:Category:Level Design|Your First Map|View Navigation}}
{{otherlang:en}}
{{otherlang:en:de|Getting_Started:de}},
{{otherlang:en:ru|Getting_Started:ru}},
{{otherlang:en:zh-cn|Getting_Started:zh-cn}}

Revision as of 03:52, 21 June 2008

  1. 啟動Steam並且找到工具 標籤然後啟動Source SDK.
  2. Select the engine and game you wish to use with your map.
  3. 啟動地圖編輯器Hammer
    Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.
  4. File 選單裡面選擇 New
  5. An empty project will appear.
From the File menu, select New.
An empty Hammer project.