QuArK: Difference between revisions

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'''QuArK''' (Quake Army Knife) is a multi-purpose tool for the games using engines similar to or based on the Quake engine by id software. QuArK has the ability to directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.
'''QuArK''' (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.
 
QuArK supports the Half Life 1 <code>.map</code> file format as well as Half Life 2's <code>.vmf</code> file format.


== External links ==
== External links ==

Revision as of 17:53, 1 June 2008

QuArK (Quake Army Knife) is a game level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id software. QuArK has the ability to create and directly edit maps, and to a limited extent, models, and can import, export and convert sounds, textures and various other game assets. It is also able to modify .pak and .pk3 files, as well as importing compiled BSP's in order to study the entities as well as add/change/delete entities from these files.

QuArK supports the Half Life 1 .map file format as well as Half Life 2's .vmf file format.

External links

Official Homepage

QuArK on Wikipedia