Exporting a model: Difference between revisions
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Tip:If you haven't already, see Model Creation Overview.
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In Source, | In Source, a [[model]]'s geometry is created in a third-party [[model editor]]. This model data must be exported in the [[SMD file format]] so that it can be [[Compiling a model|compiled]] into a Source-Game ready [[Studiomodel]]. | ||
{{tip|If you haven't already, see [[Model Creation Overview]].}} | |||
*[[Exporting a model/XSI| | |||
*With [[MilkShape 3D]], click <code>File > Export > Half-Life SMD</code> | These articles will guide you through the SMD export process in the [[model editor]] package of your choice. Because SMD is one of Valve's own file formats, SMD exporters are built as plug-ins for 3rd-party modelling applications. Instructions for downloading and installing the SMD export plug-in can also be found in, or from, these articles. | ||
*[[Exporting a model/Blender| | |||
*[[Exporting a model/ | *[[Exporting a model/XSI|SMD export in XSI Mod Tool]] | ||
*[[Exporting a model/Maya| | <!--*With [[MilkShape 3D]], click <code>File > Export > Half-Life SMD</code> //replace when complete--> | ||
*[[Exporting a model/Blender|SMD export in Blender]] | |||
*[[Exporting a model/3DS|SMD export in 3DS Max]] | |||
*[[Exporting a model/Maya|SMD export in Maya]] | |||
<!-- editor note: | |||
// Chose the word "in" because the task is done while you are "in" the app. "from" would not carry the same meaning. | |||
// Also let's use "the SMD" rather than "the model" when we're talking about how to reference, create, etc a file of this type. | |||
--> | |||
[[Category:Modeling]] | [[Category:Modeling]] | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 11:50, 5 May 2008
In Source, a model's geometry is created in a third-party model editor. This model data must be exported in the SMD file format so that it can be compiled into a Source-Game ready Studiomodel.

These articles will guide you through the SMD export process in the model editor package of your choice. Because SMD is one of Valve's own file formats, SMD exporters are built as plug-ins for 3rd-party modelling applications. Instructions for downloading and installing the SMD export plug-in can also be found in, or from, these articles.