Prop dynamic override: Difference between revisions

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{{wrongtitle|title=prop_dynamic_override}}
{{wrongtitle|title=prop_dynamic_override}}
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== Entity descriptions ==
== Entity descriptions ==
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* [[Prop Types Overview]]
* [[Prop Types Overview]]
* [[Prop Footsteps]] - A tutorial that provides essential code for when players walk on entities like this, it's not ignored during footstep sound computation.
* [[Prop Footsteps]] - A tutorial that provides essential code for when players walk on entities like this, it's not ignored during footstep sound computation.
[[Category:Entities]]

Revision as of 16:01, 12 April 2008

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Entity descriptions

A prop that can be placed in hierarchy and can play animations. It can also be configured to break when it takes enough damage.

prop_dynamic_override is a prototyping entity only. It will allow the use of models designed to be used as prop_physics.

See also